Activision Blizzard has earned more than 4 billion dollars from sales of microtransactions in 2017

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Despite the fact that gamers are opposed to the implementation of microtransactions in modern video games, they do not hesitate to open their own wallets to spend money on such virtual products. Namely, some companies have already confirmed that selling items within a title earns more money than selling games alone, while recently joined them also the US company Activision Blizzard.

In particular, according to the 2017 financial report, Activision Blizzard earned 7.16 billion dollars, but it is interesting, and perhaps a bit scary, more than half - over four billion - comes from selling or buying various in-game items. It should be noted that most of this amount comes from King, the creator of Candy Crush and other mobile gaming filled with microtransactions, that are owned by Activision. However, even if we divide King's share in value of 2 billion dollars, it still leaves us two billion that were spent in videogames on PC and console.

"Blizzard has produced record-breaking results for the year without launching big titles, but was largely driven by steady streams of content and events across their franchises, especially Overwatch, Heathstone, and Wold of Warcraft," the finance director of the company said. He also adds that "the impressive investment of players in additional virtual products and services surpassed investments in DLC's in 2017 for Call of Duty and Destiny," while nothing less is expected also this year.

Tagged with: Micro Transactions

Replies • 74

I guess time comes to play all that games in my Steam library 'cause it seems all this micro transactions bs is a sign of gaming dusk in some sense =/



Participant

It is completely unacceptable to have microtransactions in a paid game, that nonsense should only exist in FTP games.  It won't go away until people wake up and stop putting up with it.


Existential

How much tax did they pay on that?  I bet you it wasn't as high a percentage as us regular people pay.


mojozip said:

It is completely unacceptable to have microtransactions in a paid game, that nonsense should only exist in FTP games.  It won't go away until people wake up and stop putting up with it.

I don't have a problem myself. Overwatch has exclusively cosmetics microtransactions, nothing pay to win. They don't enforce it down to players like EA does.

I myself purchased a couple of cosmetics in Don't Starve to support the devs, but also to get some skins i like to use.


Here I am, ready to play. Gaming enthusiast without free time to actually play video games but eager to learn anything

Putting that into context if each player makes a 5$ purchase that is 800 million players, that is a HUGE amount of players so, as we all know not everybody uses micro-transactions, there must be a reasonable amount of people spending 10, 100 or 1000 times that amount. That is too many people addicted to micro purchases,


Galactic
cebolletagames said:

Putting that into context if each player makes a 5$ purchase that is 800 million players, that is a HUGE amount of players so, as we all know not everybody uses micro-transactions, there must be a reasonable amount of people spending 10, 100 or 1000 times that amount. That is too many people addicted to micro purchases,

yep, they do exist and they are called whales



Galactic

Mmmm,we shouuld do an offertory to help them for the developing of other games...



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