Arcade Game: Q*bert (1982 Gottlieb)

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A platform/run n jump/maze game where the object of the Q*bert game is to change the color of the top of the cubes to the Destination color indicated at the upper-left of the screen (below Player 1's score) by hopping onto them. When all the cubes in the pyramid have been changed to the destination color, the screen will advance to the next Round, with the player-controlled Q*bert character starting back on the top cube. At the beginning of each Level, there will be a short demonstration cycle with Q*bert h
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