More Anthem 'Day One' fixes revealed
Anthem technically still has a few days to go before launch, even though lots of people are already flying around thanks to Origin Access Premier. BioWare is still busy shoring things up before the flood of freelancers descends, but it has revealed a bunch of the fixes and changes you can expect come day one.
Lead producer Mike Gamble detailed some of the improvements on Twitter over the weekend, including fixing various crashes, vanishing audio and getting shot by invisible people.
My main issue so far, aside from my favourite gun intermittently vanishing, is connection trouble. It's entirely different from the problems I had during the demo, where I straight up couldn't connect to the game, and hasn't been solved by the weekend hotfix.
BioWare also revealed a more comprehensive list of changes. Among the general bug fixes and tweaks being tackled by the day one update, it should also improve load times, sort out the infinite loading screens, deal with more connection issues and clearly display gear modifiers.
Responding to a comment on the patch notes on Reddit, a BioWare developer noted that more patch notes are coming specifically relating to gear and combat, and those changes will also go live on February 22, when Anthem launches.
Compared to the demo, things are already quite a bit better—I've certainly been able to play for longer stretches—but Anthem's biggest problems aren't the bugs. Check out Steven's Anthem review in progress to see what he makes of it so far.