The Order 1886: Did the $60 Price Tag Kill It? Will a Sequel Happen?

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The game was released at a time when PlayStation exclusives weren’t nearly as dominant as they are now. It received a ton of criticisms due to its length — the game could be completed in around five hours. The Order was obviously meant to be a series, the last cutscene ends on a cliffhanger. Sadly, we’ll probably never know the events that were supposed to transpire. I rather enjoyed The Order: 1886 — What exactly did I like about the title? I rarely do this, but I’ll list out the good the game had to offer.

 

  • Solid third-person shooting mechanics
  • Beautifully realized fictional version of London in 1886
  • Wonderfully shot cinematic cutscenes
  • Intriguing story all throughout with a great cast of characters
  • Amazing graphics and presentation
  • Great gameplay pacing outside of drawn-out cutscenes
Do I think The Order: 1886 was exceptional? No. It could have probably even benefited from having RPG elements of some sort — whether it be the character or gun progression. However, I do believe it caught a bit too much flack. I don’t think the game’s length was a big deal; more hours played doesn’t mean a better game experience. Look at the game Journey, an amazing experience that can be finished in under 2 hours. Easily a much better game than countless 100+ hour RPGs. Obviously, it’s odd to compare the two different types of games, but I just think the length argument is invalid.
 
The Order 1886 Should Have Been $30 – $40
I think it would have been less of a ‘slap in the face’ to consumers if Sony set the right expectations. They could have marketed The Order as a short and sweet cinematic experience, and then launched it at $30 – $40. Example: the Hellblade: Senua’s Sacrifice developer (Ninja Theory), spoke out saying that the game is half as long as most AAA experiences. Therefore, they believe $30 is the best asking price. Many publishers and developers don’t realize how much being real with the consumer can pay off. I think if Sony would have marketed The Order the same way, the reception would have been better, and a negative stigma wouldn’t surround the game.
 
Why do I want a sequel? As I mentioned above, I really enjoyed The Order: 1886. Not only that, but the game could easily be built upon. The gunplay can be tinkered with and enhanced, new styles of combat could easily be implemented. I think the first game is the skeleton for what a sequel could start with. Similar to the original Assassin’s Creed, it was the skeleton for what would be become the critically acclaimed Assassin’s Creed II.
 
 
Ready at Dawn Wanted a Sequel
The studio was obviously expecting/hoping The Order would receive a sequel. As I mentioned before, the game actually ended on a cliffhanger. Unfortunately, all signs indicate that Sony has no plans for a sequel. Sony actually goes out of its way to not include The Order: 1886 footage in any of its game reels at events, along with No Man’s Sky. It’s kinda saddening — along with me are thousands of fans of the original who are now left hung out to dry. Maybe Ready at Dawn will finish out the story in a comic-book, if we’re so lucky.
Replies • 13
RockNRolla

It would have been much better received in the 20-30 dollar range. I hope they make a sequel to it.


Planetary
wx-395 sagte:

It would have been much better received in the 20-30 dollar range

I agree. Like "We happy Few" 


Solar
wx-395 said:

It would have been much better received in the 20-30 dollar range. I hope they make a sequel to it.

True


Lunar

A great game, but the Dev took the wrong turn.... atleast he shouldn't make that mistake twice...


First of all i thought this whole thing was copy pasted from another site, apparently only the first paragraph is. Which is from here:

http://n4g.com/news/2121997/the-order-1886-is-a-good-game-that-deserves-a-sequel

I don't see the rest of what you posted anywhere on other articles online, so i want to first ask you:  Is the rest of what you wrote is copy pasted or you wrote it yourself?

 

I however also have a different opinion about the game, but i'm glad you made the article since i am interested to talk about it. The main faults i found in it:

    - The game was generic as hell. The combat system was nothing spectacular or special, it just looks like any competent 3rd person shooter.

    - Had completely lazy bosses and an even lazier final boss. They were basically QTE

    - It tried too much to be cinematic and be like a movie, and it tried way too less to be an actual game, and in resulted in a visually great, even probably the best looking game of its year, but resulted in being completely bland despite its visuals.

    - It got hyped way more than the game's quality could handle. I couldn't stop seeing The Order 1886 in gaming articles and everywhere during that year, and when it came out, it was a complete disappointment due to people having very high expectations especially with its stunning visuals. It definitely wasn't as bad as people made it out to be, and it got too much hate because of the hype.

     - The story was set up in a way to make a cliffhanger and continue it with more parts. It was incomplete and it just teases people more than anything. It has tons of potential but it wasn't groundbreaking. Maybe if they made a full fleshed out story in that universe, it would've become really interesting.

     - Game has a lot of unnecessary scenery and conversations that you don't give a shit about. Its like you're playing a demo of a graphics engine. 

     - The game was not bad, it was just average on most departments besides its visuals.

 

I've purchased a couple of games where i played fewer hours than the price itself had, and i was glad i purchased them. The Order 1886 while it was overpriced, it had a lot more factors of why it bombed, and while the price tag was a major reason, it definitely wasn't the only one.

 

The graphics are the only stellar thing about the game, and its a shame about the potential it could've had. The worst thing about the price is the fact that people payed 60$ for a movie, not for a game. It was a 60$ movie "where you had to press buttons to watch it" as some youtuber put it very well.

If the game was actually good, then there wouldn't be as many people outraged over the price.




Planetary

I wonder how many games actually fail mostly because of a too high price tag for the length/content/quality. That would be interesting data to have. Anyone up for a study? ;)


Planetary

I didn't play it, but from what I read from different critics it's just a shitty game