Battlefront II does not have cosmetic microtransactions so that wouldn't happened pinkish Darth Vader
Affair with Star Wars: Battlefront 2 is quieting down a bit, on what Electronic Arts probably counted on when by release of the game turned off of the option of buying random rewards through microtransactions. Given that these rewards contain certain bonuses that theoretically can affect the gameplay itself in multiplayer, the question arises as to why DICE was at risk with P2W mechanics, actually why microtransactions simply could not buy just cosmetic items like different skins for characters and weapons.
In response that offered Electronic Arts Finance Director Blake Jorgensen, the barrier to the cosmetic model was the authenticity of the Star Wars franchise.
"The thing we're focused on is not to break the canon of Star Wars. It's a phenomenal brand that has been built for many, many years. If we put a bunch of cosmetics in the game, it might be a disturbing canon. Darth Vader in white does not make sense, not to mention Darth Vader in pink. Without the pink color, I do not think it's right for the canon of Star Wars", - stated Jorgensen.
In Battlefront 2 there is no pink Vader, but that does not mean that system of customization does not exist. Although white Vader in the opinion of Electronic Arts contradicts the canon of SW, Han Solo with taches, which you can unlock in the game, does not disturb the same canon. About this selective choice of what goes, and what not, Jorgensen have not stated.
Tagged with: Microtransactions, Star Wars games