Release Notes - Production - Easier Bots, Shaping Up Ships, Dark Valor, and MORE in "Dry Run" (3029)

https://descendentstudios.com/community/blog/23/entry-416-easier-bots-shaping-up-ships-dark-valor-and-more-in-dry-run-3029/

Good morning-cycle, rock jocks!We have a very important test for you!This build is our trial of unbaked dynamic lighting as a possible performance improvement (and download size shrinker!). We need you to compare your frame rates and play experience in both versions of Valor as soon as you can!We've also got some changes to ship stats, two different difficulty settings for Vs. AI, and more! Please try this stuff out as soon as possible and give us your thoughts in the forums.Thank you so much for your support!-The Team Things to Test:VALOR_DYNAMIC - This is an online-only test version of Drakona's Valor map that uses dynamic lighting instead of baked lighting. Please try both versions of Valor and compare your framerate and performance. This version supports Anarchy only. This version does not support Vs. AI. - Attempting to play Vs AI in Valor_Dynamic will result in the match immediately ending.QUAD LASERS - These are now spread out to different hardpoints on the ships.SHIP STATS - Changes were made to these ships:MINING - The lower-end mining ships should see more ore when mining, as will the Auger.AUGER - Got a small armor boost at the cost of hauling capacityGOLIATH - Got much sturdierPANZER - Exchanged some cargo capacity for more room for Vulcan ammoPREDATOR - Can now pitch faster, bringing its rotation in all directions more in lineSHAMAN - Mines more efficiently (in addition to better ore production)WARLOCK - Now runs faster in a straight line due to losing weight in the cargo departmentWASP - Also swapped out some hauling for armorVS AI DIFFICULTY - We now have TWO difficulty settings for Vs. AI. It is currently only enabled in single-player mode.TRAINEEHOTSHOTMost Incendii have been removed from the spawn tables, as they were in there before they gained their full boss status.Test Flight will always show up as Trainee.Survival will always show up as Hotshot.MINING LASER - Damage done by the mining laser is once more attributed to the owning player.WARLOCK - Potential fix for the jitter thing. Please test this.BLUR BUG - HUD blurriness in DeadMoroz and Skylab should no longer be present.PROXIMITY MINES - Size reduced to halfway between old and new.MAC BUG - Build 3029 is a hotfix for a problem with the Mac version under 3021.
Replies • 0