Castle Torgeath: Descent into Darkness
Castle Torgeath: Descent into Darkness is a unique blend of action, RPG, and survival in a 3D dungeon environment. Trapped in the dungeons of an ancient castle you must scavenge for supplies, avoid traps, and master combat to dominate your foes. Do you have what it takes to survive?
We are currently in early access and expect to get to full release in the late winter of 2016.http://store.steampowered.com/app/431870/
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For this update, we have added partial-controller support and many scenery improvements in all levels of the game. We have tested Xbox 360 controllers on Windows 7 and 8 as well as Xbox one controllers for Windows 10. In addition, new scenery items such as candles and loot were added in all levels. These additions provide an improved ambiance, especially in the later levels, and double as clues for the dungeon.
We have made more scenery improvements and fixes based on your feedback. We improved voice overs for some characters in the game (e.g. friendly orcs) and made the hidden rooms and spells a little easier to find and look better. We also added some new scenery in level 2 (The Library). Finally, puzzle levers now move faster and have a unique "busy" sound which may sometimes be heard when you press multiple puzzle levers or open/close doors too quickly.
Hello everyone! We have made some additions and fixes based on your feedback. Completing the game in rogue mode will now also get you the normal and hard mode achievements. The inventory now indicates full weapon hit values in all cases including RPG attributes and when you have special powers. We also fixed some issues with autosave files and setting options. Finally, we added a Stats Guide for the game on Steam.
We have completed all four of our tutorial videos on Castle Torgeath!
Hello everyone! After three years of development we are finally ready with our full release of “Castle Torgeath: Descent into Darkness”. For those who may not be familiar with our game, Castle Torgeath is a 3D Action RPG dungeon crawler. We could not have made the game without a lot of help from some really talented 3D modelers, artists, and voice actors.
Hi guys! We've been hard at work getting the last new features in and we're just about ready to go full release. We have added voice overs, Steam Achievements, and completed all art work in all six levels of the game. We also added our own custom phantom spirit that trades loot for power-ups. In addition, loot-fest and destructibility (with some new twists) have been finished. Finally, we made improvements to combat feel, enemy operation, and performance. Cya then!