Descent Underground

Descent Underground

INFORMATION

A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground Early Access! 

We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4! 

Descent: Underground is a both a prequel to the Descent series and a modernization of the original game play. We’re staying true to the original flight mechanics, arcade style combat, and tightly twisting map design while taking it to the next level! 

 

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Our vision for Descent: Underground includes: 
- Multiplayer shooter action in a full six degrees of freedom 
- A variety of customizable ships and roles suit every play style 
- Individual and team game modes for multiplayer 
- Community-driven development w/ weekly video streams 
- Mine for resources, power-ups, and to locate hidden tunnels 
- Prove your prowess with rankings, achievements, and leaderboards 
- Singleplayer storyline missions

Join us at http://descentunderground.com  to help shape the future of the game with your playtest feedback, suggestions, and more! Follow on Twitter https://twitter.com/DescStudios  and Descendent Studios on Facebook https://www.facebook.com/DescendentStudios  and YouTube  https://www.youtube.com/c/DescendentStudios for the latest Descent: Underground news http://descendentstudios.com/community/rss/blog/.

 

 

 

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Release Notes - Production - Movement, Mice, and MORE in "Lube Job...

Hey rock jocks!We have a very cool set of changes for you to try out!With the help of our Proving Grounds testers, we've adjusted the movement numbers to add a feeling of weight and smoother turning for mouse users. This should help with dogfighting, especially 1v1. Thank you for your support!We'll see YOU in the mines!-The Team Patch Notes:MOVEMENT -Rotational acceleration has been increased.Translational acceleration has been decreased.If you play with a mouse, we recommend making sure Mouse Inertia is en

Announcements - NEW BUILD for all users - "Lube Job" (3214)

We have deployed a new build for all users!Jump into the Production environment and try out:NEW Weightier Ships!NEW Smoother Mouse Turns!NEW Slicker Survival Bots!PLUS... A bunch of other improvements...!Please read the patch notes here    -

Release Notes - Proving Grounds - Movement, Mass, and Mice... in 3196!

Hey Undergrounders & Alpha Backers!We have a very, very important set of changes for you to test!We are experimenting with new movement numbers to add a feeling of weight and smoother turning for mouse users. In addition this should help with dog fighting, especially 1v1. Please test this as soon as you can and tell us what you find in this Feedback Thread.Thank you!-The Team Things to Test:MOVEMENT -Rotational acceleration has been increased.Translational acceleration has been decreased.If you play with a

Announcements - Testing build 3196 on Proving Grounds!

We have deployed a new build (3175) to Proving Grounds!Undergrounders & Alpha Backers, please help us test:NEW Weightier Ships!NEW Turn Speeds!Please read the patch notes here    -

Release Notes - Proving Grounds - Movement, Mass, and Mice... in 3211!

Hey Undergrounders & Alpha Backers!We have a very, very important set of changes for you to test!We are experimenting with new movement numbers to add a feeling of weight and smoother turning for mouse users. In addition this should help with dogfighting, especially 1v1. Please test this as soon as you can and tell us what you find in this Feedback Thread.Thank you!-The Team Build 3211 is a hotfix for 3207 that made some fixes.Build 3207 is a hotfix for 3198 that adjusted the movement again and made other c

Release Notes - Production - Tougher Survival, Better Training, and MO...

Howdy, Descenters!We have a brand new build for you!We've reworked our training mission, added new difficulty to Survival mode, tweaked some stats, made some menus prettier, and generally done awesome stuff for you to play with!We are doubling down on the single-player campaign, so it may be some time until the next Production patch.Thank you!-The Team Things to Test:SURVIVAL -Added more, tougher spawn waves for additional stages past 20.Added a special version of the AI.Gave Incendius his homing missiles b

Announcements - NEW BUILD for all users - "Donner" (3188)

We have deployed a new build for all users!Jump into the Production environment and help us test:NEW Tougher Survival (at higher stages)!NEW Training Mission (goodbye old narrator)!NEW Meet The Ships videos (Wasp, Panzer, Shaman)!PLUS... Tons of other improvements...!Please read the patch notes here    -

Release Notes - Proving Grounds - Tougher Survival, Better Training, P...

Hey Undergrounders & Alpha Backers!We have a brand new test for you!We've reworked our training mission, added new difficulty to Survival mode, tweaked some stats, made some menus prettier, and generally done awesome stuff we need you to try out!  Please test this as soon as you can and tell us what you find in this Feedback Thread.Thank you!-The Team Things to Test:SURVIVAL -Added more, tougher spawn waves for additional stages past 20.Added a special version of the AI.Gave Incendius his homing missiles ba


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