Descent Underground

Descent Underground

INFORMATION

A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground Early Access! 

We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4! 

Descent: Underground is a both a prequel to the Descent series and a modernization of the original game play. We’re staying true to the original flight mechanics, arcade style combat, and tightly twisting map design while taking it to the next level! 

 

descent-underground-spacecraft-spin-atta

 

Our vision for Descent: Underground includes: 
- Multiplayer shooter action in a full six degrees of freedom 
- A variety of customizable ships and roles suit every play style 
- Individual and team game modes for multiplayer 
- Community-driven development w/ weekly video streams 
- Mine for resources, power-ups, and to locate hidden tunnels 
- Prove your prowess with rankings, achievements, and leaderboards 
- Singleplayer storyline missions

Join us at http://descentunderground.com  to help shape the future of the game with your playtest feedback, suggestions, and more! Follow on Twitter https://twitter.com/DescStudios  and Descendent Studios on Facebook https://www.facebook.com/DescendentStudios  and YouTube  https://www.youtube.com/c/DescendentStudios for the latest Descent: Underground news http://descendentstudios.com/community/rss/blog/.

 

 

 

Founded by descendentstudios

Members • 3261

SERAFIMsm
Blackof
marnur
solomon19rus
PanjiUR
delabarra
Pozarnik
Keffer11

 Twitter

News & Updates  Add News

Studio Updates - Our Big Announcement!

Hey Descenters, For awhile now, we’ve been hinting at some exciting news that we couldn’t yet share with you. Well, now we’re going to tell you about it! Way back when we started this project, we had two big goals in mind:Give Descent the full, modern, high-quality rebirth it deservesDo it in the “Indie” spirit, with devs and fans working together to make the best game possible We let number 2 get in the way of number 1. As we told you over the summer and when we pulled back from Steam Early Access, we foun

Announcements - Studio Update for Sept. 29, 2017

Check out our latest updates on BrightLocker.com to find outthe latest news and happenings!Read the update here! Also, we are delisting the game from early access to focus onour storyline campaign. Read more here.

Release Notes - Production - Delisting from Early Access

Hey there, Descenters, We want to thank you for coming along with us on this journey and for all of your playtesting feedback in early access. We very much appreciate your support and your trust as we finish the storyline campaign for our upcoming official release. In order to make that release happen sooner, we are taking the game off of Steam Early Access to focus on implementing single-player, tech trees, and the other cool features we’ve talked about. This was a tough decision and the deciding factor wa

Announcements - Studio Update for Sept. 1, 2017

We've dried out & we're hard at work on thestoryline campaign! Plus, we've got some newartwork and more!Read the update here! Got a friend who hasn't tried the game yet?Tell them about our FREE demo on BrightLocker!

Announcements - NEW MAP Studio Update for August 18, 2017

We've released a huge new map to Production!Called "Tartarus", it's great for Corporate War& it's testing under the hood for single-player!Read the update here! Got a friend who hasn't tried the game yet?Tell them about our FREE demo on BrightLocker!

Announcements - Studio Update for August 4, 2017

We've posted a new update with some hot &fresh pictures of our awesomely advancedreactor core for single-player!Read the update here! Got a friend who hasn't tried the game yet?Tell them about our FREE demo on BrightLocker!

Announcements - Studio Update for July 28, 2017

We've posted a new update with some morework-in-progress pictures of our newhigh-tech reactor core! Read the update here!

Release Notes - Production - Down Under, Demo, & Dang that's BIG i...

Hi Descenters!If you've read our update, you know that much of our work these last few months has been focused on finding a way to speed up development. We've been carefully defining our scope and clearly tasking out the steps we need to take to get there. However, we do have a few minor improvements we want to get out into the world. Some of these are going to Production with an eye towards giving our current players more people to shoot at and a new server region to offer our friends Down Under a better p


Images  Add Image


Videos  Add Video


Discussions Create Thread